The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.
Fixes coming soon:
- End game board details may not always show.
- The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
- Oceans may not correctly face each other when setting up archipelagos.
- Disabling elemental thresholds of Spreading and Dreadful Mire may not always work as desired in Elemental Invocation.
- Spirit Foresight may show an incorrect Build preview in Coastal lands in the Great River scenario against France.
- Insatiable Hunger of the Swarm may only gather one of Many Minds Move as One’s Presence while their Sacred Site is being treated as a beast.
- In Powers Long Forgotten, if you have the Jagged Tooth benefit and uncover a Reclaim 1 space on your Presence Track, you may not be able to use it that turn.
- In some situations in Archipelago mode, Spirit-targeting Powers may require you to pay 1 Energy when they should not.
- Memory isn’t able to spend Prepared Element Markers to gain elements that don’t cause a new threshold to be met immediately, but would with possible element gain mid-Action.
- Repeated Call to Guard on a land may not work properly when France 2+ builds there.
- During Rituals of Terror, moving Thunderspeaker's presence while the ritual resolves may cause only some of the Dahan to be dispersed.
- Undoing growth with Fractured Days Split the Sky may leave gaps in the presence track.
- Pour Time Sideways may not correctly interact with Supply Chains Abandoned.
- While setting up for Second Wave, a game with 5 or more boards may have boards overlap.
- Voice of Command does not allow for a choice between Dahan and Explorers when Ravage damage is applied, prioritizing Explorers.
- Dream of the Untouched Land may cause boards to rearrange positions oddly in archipelago layouts.
- Find of Paths Unseen may incorrectly incur Responsibilities of the Dead when moving a piece indirectly triggers its destruction during Growth.
- If Dream of the Untouched Land is in effect while playing against the Habsburg Monarchy (Livestock Colony) 1+, the gathering effect of Migratory Herders may trigger repeated board skipping choices for Dream of the Untouched Land.
- When playing with The Kingdom of England 3+ and The Habsburg Monarchy (Livestock Colony) 1+, Migratory Herders may cause towns to be gathered into lands matching the High Immigration card.
- When an Invader with Strife is moved to the Ocean and its destruction may be prevented, its Strife is temporarily invisible.
- Repeating the power Gift of Flowing Power may cause the Fast Power Phase to abruptly end.
- If using Bargain of Coursing Paths with its threshold fails to remove Presence from your Presence tracks, it may incorrectly still mark lands.
Fixed in version 3.2.2, now available:
- Lure of the Deep Wilderness may not be able to ignore Explorers for the purposes of matching an additional Ravage Card.
- If Gradual Corruption flips the Blight Card, then you Undo, you may be incorrectly prompted about Gradual Corruption again.
- Undoing Far-Off Wars Touch the Island may skip a land selection.
- Devouring Teeth Lurk Underfoot's Territorial Aggression may not apply its additional damage to damage-dealing powers.
- Towering Roots of the Jungle’s Heart-Tree Guards the Land may not correctly prevent Build actions in conjoined lands.
- Serpent Rouses in Anger (Level 3) can incorrectly double count Presence in lands combined with Weave Together the Fabric of Place.
- Civil Unrest can incorrectly allow you to damage the same Russian Explorer multiple times.
- Undoing Entwined Power can cause a repeated Power gaining loop.