The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.
Fixes coming soon:
- End game board details may not always show.
- The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
- Oceans may not correctly face each other when setting up archipelagos.
- Disabling elemental thresholds of Spreading and Dreadful Mire may not always work as desired in Elemental Invocation.
- Spirit Foresight may show an incorrect Build preview in Coastal lands in the Great River scenario against France.
- Insatiable Hunger of the Swarm may only gather one of Many Minds Move as One’s Presence while their Sacred Site is being treated as a beast.
- In Powers Long Forgotten, if you have the Jagged Tooth benefit and uncover a Reclaim 1 space on your Presence Track, you may not be able to use it that turn.
- In some situations in Archipelago mode, Spirit-targeting Powers may require you to pay 1 Energy when they should not.
- Memory isn’t able to spend Prepared Element Markers to gain elements that don’t cause a new threshold to be met immediately, but would with possible element gain mid-Action.
- Repeated Call to Guard on a land may not work properly when France 2+ builds there.
- During Rituals of Terror, moving Thunderspeaker's presence while the ritual resolves may cause only some of the Dahan to be dispersed.
- Undoing growth with Fractured Days Split the Sky may leave gaps in the presence track.
- Pour Time Sideways may not correctly interact with Supply Chains Abandoned.
- While setting up for Second Wave, a game with 5 or more boards may have boards overlap.
- Voice of Command does not allow for a choice between Dahan and Explorers when Ravage damage is applied, prioritizing Explorers.
- Dream of the Untouched Land may cause boards to rearrange positions oddly in archipelago layouts.
- Find of Paths Unseen may incorrectly incur Responsibilities of the Dead when moving a piece indirectly triggers its destruction during Growth.
- Undoing Entwined Power can cause a repeated Power gaining loop.
- If Dream of the Untouched Land is in effect while playing against the Habsburg Monarchy (Livestock Colony) 1+, the gathering effect of Migratory Herders may trigger repeated board skipping choices for Dream of the Untouched Land.
Fixed in version 3.2.1, now available:
- Using undo after Shifting Memory of Ages (Mentor aspect) gains Major Powers in the Growth phase may not work properly.
- Bringer of Dreams and Nightmares (Violence aspect) can play damaging power cards for free when they have zero energy.
- If Shifting Memory of Ages spends Element Markers to use Share Mentorship and Expertise on itself, elements granted by the card played should count toward the repeat threshold.
- Interesting Discoveries should allow you to count a land with your Incarna and 1 Presence as a sacred site (if you wish).
- Each use of Creepers Tear Into Mortar should only be able to damage a single Town/City.
- An Ominous Dawn may not correctly recognize a Beast of Wrathful Stone as a Fear Generating power.
- Flocking Red-Talons may not recognize isolation effects when pushing Invaders.
- The Event Seek New Farmlands may not correctly interact with Isolation effects.
- While playing Guard the Isle's Heart Scenario, Ocean's Hungry Grasp may not be able to place presence in a legal land during scenario setup.
- Using Incite The Mob in multiplayer on another Spirit's starting board may not work properly.
- The suggestions for what to try next for Aspect achievements can be incorrect.
- Fragments of Yesteryear's 3 moon threshold may not work properly with Element Markers in the Slow Phase.
- In multiplayer, a player of Wandering Voice Keen's Delirium may not be able to leave the Fast Power phase when the option to select an element is available.