The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.

Fixes coming soon:

  • Choosing if lands are considered adjacent to an Isolated land can get stuck in multiplayer.
  • Wood Seeks Growth, Humans Seek Freedom can cause a desync in multiplayer if used on a land with another Spirit's Presence (and not your Presence).
  • The island can render incorrectly (too large, upside down, etc) on the end game screen.
  • Sunset's Fire Flows Across the Land does not interact correctly with Devouring Teeth Lurk Underfoot and Badlands in certain situations.
  • In some situations, Lightning's Swift Strike's Exaltation of the Storm-Wind first threshold does not allow the target spirit to make their slow innate power fast.
  • Gift of Furious Might does not interact correctly with Explosive Eruption in some situations.
  • Lure of the Deep Wilderness should be able to ignore Russia 3+ Explorers to prevent a land from matching a Ravage Card with the Hard-Working Settlers event.
  • During Elemental Invocation, Firestorm may not complete correctly when the first and second threshold effects are ignored.
  • If Heart of the Wildfire moves Presence to 2 different lands in The Struggles of Growth event, it should only trigger Blazing Presence in one of the lands.
  • End game board details may not always show.
  • The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
  • Hard-Working Settlers (Act Cautiously) does not interact correctly with Russia Level 3.
  • Minimizing the discard pile during a Reclaim One effect, then re-opening the discard pile to complete the reclaim may cause the reclaimed power to be immediately discarded again.
  • The game can get stuck in multiplayer if Forsake Society to Chase After Dreams gathers Explorers into a land under the effect of Observe the Ever-Changing World.
  • When combined with Brandenburg-Prussia, Sweden's Royal Backing may incorrectly place towns based on the upcoming Invader card, not the discarded one.
  • Dry Wood Explodes in Smoldering Splinters may use the 1 Energy to make it fast, ignoring other effects allowing it to be played fast. 
  • On the 2D map in Dahan Insurrection, when moving Dahan into a land with multiple Invaders and Strife, the Strife can become hard to see after dealing damage. Workaround: quit and resume, or use the 3D map.
  • Scatter to the Winds may not be able to push Invaders to an Isolated land.
  • Draw Strength From It While You Can (Numinous Crisis event) may incorrectly remove blight based on the number of boards and not players.
  • If Cast Down into the Briny Deep destroys an island board, or Dream of the Untouched Land adds a board, in some situations, Second Wave may incorrectly determine the island is disconnected.
  • Forsake Society to Chase After Dreams may not be able to replace Thieves with Explorers in the Despicable Theft scenario.
  • When Slip the Flow of Time reclaims a card from play, the small innate power summary panel may show the incorrect number of elements.
  • Slip the Flow of Time may not be able to allow Thunderspeaker to use its Innate Powers in the Fast Phase.

Fixed in version 2.8.1, now available:

  • Using Boon of Reimagining on Fractured Days Splits the Sky leads to some UI glitches. 
  • When playing with Starlight Seeks its Form, the Presence Panel of Serpent Slumbering Beneath the Island can have a visual glitch.
  • The game can get stuck if Gather the Scattered Light of Stars is used and there are no Unique powers that can be forgotten when Time Passes (e.g. if Gather is repeated, and forgotten).
  • When rearranging 5 or 6 boards, a layout issue can occur where boards are incorrectly overlapping. 
  • Starlight Seeks Its Form can undo moving presence after dealing damage with its growth option in a land, and the damage is not properly undone.
  • Starlight Seeks Its Form growth undo can interact incorrectly with Bargains of Power and Protection.
  • Dragging to rearrange a Spirit summary panel when it (or the one dropped on) has a Reclaim 1 can cause the game to get stuck. 
  • Swallowed by the Wilderness may not deal enough damage in certain situations. 
  • Talons of Lightning can get stuck in multiplayer when used as a set-aside power in Second Wave.
  • Visions of a Shifting Future can move the Stage III Invader Card specially placed by Brandenburg-Prussia to the bottom of the Invader Deck.
  • Grant Hatred a Ravenous Form may not gain the damage bonus from Devouring Teeth Lurk Underfoot's Territorial Aggression special rule.
  • Swallowed by the Wilderness may add extra damage when using a Spirit's presence affected by Settle into Hunting Grounds.
  • Pillar of Living Flame may behave incorrectly when used multiple times in the same game.
  • If Spreading Wilds is used on a land with no Explorers under the effect of Observe the Ever-Changing World, and only adds a Wilds token, it does not trigger Preparing an Element Marker.
  • Sweden Level 5 can still add a Town even if the Ravaged land is Isolated.
  • Dahan Insurrection can fail to end the game properly if you trigger both Coordinated Insurrection and the additional loss condition in the same Action.
  • If Cast Down Into the Briny Deep disconnects the island, playing a Second Wave game after that can result in an unplayable situation.
  • When Dream of the Untouched Land adds a new board, Powers cannot immediately target a land on the new board using a source land from an existing board.
  • Ward the Shores does not properly consider lands under the effect of Absolute Stasis for its victory condition check.
  • The Struggles of Growth (Leave Behind option) incorrectly allows you to move the same Presence twice.
  • Seek Safety (Level 2) may not allow you to gather a Town into a land with City in some cases.
  • When Invader cards stack, they may sometimes resolve in the wrong order.
  • While Ocean in Play is in effect, and Weave Together the Fabric of Place expires, separating the combined ocean and land, Ocean/non-Ocean presence are forced to move into the Ocean/coastal land, respectively.
  • Reaching elemental thresholds that Repeat a Power are not counted for achievements if they are reached using Element Markers (by Shifting Memory of Ages).
  • Dream of the Untouched Land can get stuck adding a new board to an Archipelago island if you have a Power Card from Aid From Lesser Spirits.