The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.

Fixes coming soon:

  • Innate Powers may not be usable in Elemental Invocation if they could only be reached at all by using Element Markers on the island.
  • When Shifting Memory of Ages spends Element Markers for a threshold that repeats a Power, you may be prompted to spend them again to no effect when using the repeat.
  • Against Tsardom of Russia Level 2+, if Bringer of Dreams and Nightmares uses a Power that would destroy Explorers, it should get to choose whether to get the bonus Fear from Russia.
  • Dream of the Untouched Land can't add a new board in the spot another was Cast Down Into the Briny Deep.
  • Sunset's Fire Flows Across the Land does not interact correctly with Devouring Teeth Lurk Underfoot and Badlands in certain situations.
  • When Sweden's Escalation and Call to Guard both affect an Explored land, you should get to choose the order in which they occur.
  • If a Fear card causes the last City to be destroyed, generating enough Fear to reach Terror Level III, the game does not end until after the next Fear Card is resolved.
  • Presence added by Skies Herald the Season of Return does not count as Badlands with Settle into Hunting-Grounds.
  • Sky Stretches to Shore can cause an incorrect interaction with Bargains of Power and Protection.
  • In some situations, Lightning's Swift Strike's Exaltation of the Storm-Wind first threshold does not allow the target spirit to make their slow innate power fast.
  • Melt Earth Into Quicksand does not interact correctly with Bringer of Dreams and Nightmares.
  • New Species Spread (Let the Invasive Species Bloom) may behave incorrectly if you use undo.
  • Gift of Furious Might does not interact correctly with Explosive Eruption in some situations.
  • Lure of the Deep Wilderness should be able to ignore Russia 3+ Explorers to prevent a land from matching a Ravage Card with the Hard-Working Settlers event.
  • Performing the Ritual of Terror may not cost Energy the second time you do so.
  • If Visions of a Shifting Future is used fast by means of Slip the Flow of Time, undo may not properly allow you to change where the card goes.
  • Swallowed by the Wilderness may not deal enough damage in certain situations. 
  • During Elemental Invocation, Firestorm may not complete correctly when the first and second threshold effects are ignored.
  • Conjoined lands may not interact properly with Fathomless Mud of the Swamp’s Spreading and Dreadful Mire power.
  • The Casualties of Fang and Sting event may not allow you to select a board that will become applicable against Russia 2+.
  • Undoing Boon of Growing Powers after repeating it with Gift of Twinned Days does not always work correctly.
  • If Heart of the Wildfire moves Presence to 2 different lands in The Struggles of Growth event, it should only trigger Blazing Presence in one of the lands.
  • Russia's Escalation effect does not resolve correctly when a board has no Beasts tokens, but a Many Minds Move as One sacred site.

Fixed in version 2.6.2, now available:

  • Multiplayer can get out of sync when Shifting Memory of Ages could spend Element Markers to use an elemental threshold on a Power but chooses not to do so.
  • When Learn the Invaders' Teachings needs Element Markers to activate all three thresholds, you are not prompted for how many Element Markers to spend. 
  • Guide the Way on Feathered Wings can get stuck in multiplayer when used to move Beasts through a land with the presence of Sharp Fangs Behind the Leaves.
  • The game can get stuck when using Suffocating Shroud at maximum threshold with no Presence in adjacent lands.
  • The threshold effect of Instruments of Their Own Ruin may not work properly in a land under the effect of Weave Together the Fabric of Place.
  • In certain situations, the Discard option may not be initially available during a Choice Event. 
  • If Powerstorm and Gift of Strength are both in effect, you may be able to incorrectly repeat a Power with Powerstorm without paying Energy.