The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.
Fixes coming soon:
- Cards can disappear from view in Time Passes when choosing them for Gift of Constancy. Workaround: quit and continue the game.
- Volcano Looming High's special rule range increase may not combine with Exaltation of Molten Stone in some situations.
- Pyroclastic Bombardment can interact incorrectly with Badlands in some situations.
- Carapaced Land's range increase can interact incorrectly with Volcano Looming High's special rule range increase.
- If Explosive Eruption has a damage boost (e.g. from Flame's Fury), the boost should be able to apply in any land where the Power is dealing damage.
- Against Tsardom of Russia Level 2+, if Bringer of Dreams and Nightmares uses a Power that would destroy Explorers, it should get to choose whether to get the bonus Fear from Russia.
- Dream of the Untouched Land can't add a new board in the spot another was Cast Down Into the Briny Deep.
- Sunset's Fire Flows Across the Land does not interact correctly with Devouring Teeth Lurk Underfoot and Badlands in certain situations.
- Trees Radiate Celestial Brilliance can sometimes not deal enough damage with its threshold.
- When Sweden's Escalation and Call to Guard both affect an Explored land, you should get to choose the order in which they occur.
- If Weave Together The Fabric of Place and Stubborn Solidity are in effect on the same land, the effect of Stubborn Solidity should wear off first so you can move the Dahan to either land when they are divided.
- Elemental Boon should let you decide what elements it has when discarded as a randomizer for Events.
- If a Fear card causes the last City to be destroyed, generating enough Fear to reach Terror Level III, the game does not end until after the next Fear Card is resolved.
- In certain situations, the Discard option may not be initially available during a Choice Event.
- Presence added by Skies Herald the Season of Return does not count as Badlands with Settle into Hunting-Grounds.
- Sky Stretches to Shore can cause an incorrect interaction with Bargains of Power and Protection.
- In some situations, Lightning's Swift Strike's Exaltation of the Storm-Wind first threshold does not allow the target spirit to make their slow innate power fast.
- Spirit Foresight should assume that Isolate will be used to prevent Builds with England 1+.
- Infestation of Venomous Spiders may not deal damage properly in lands joined together by Weave Together the Fabric of Place.
- Melt Earth Into Quicksand does not interact correctly with Bringer of Dreams and Nightmares.
- Gift of Twinned Days interacts incorrectly with powers that allow another card to be played.
- When Devouring Teeth uses Call to Bloodshed to gather Dahan in Dahan Insurrection, additional damage can incorrectly be dealt in other lands.
- Undoing after gaining two Power Cards with Exaltation of Tangled Growth can cause you to lose the second Power Card.
- Repeating Forsake Society to Chase After Dreams can cause the game to get stuck in multiplayer.
- The game can get stuck using Firestorm against Russia 2+ if you push an Explorer to another of your lands where you can deal damage.
- New Species Spread (Let the Invasive Species Bloom) may behave incorrectly if you use undo.
- Never Heard From Again can cause a multiplayer desync against Russia 5+ if it would reveal an unused Invader Card.
Fixed in version 2.4.3, now available:
- Sharp Fangs Behind the Leaves and Thunderspeaker can be involved in multiplayer desyncs when their Presence moves with Beasts/Dahan.
- With the Promising Farmlands event, you can incorrectly avoid adding a Town by choosing a land with Wilds first.
- Carapaced Land does not work properly with Shadows of the Dahan.
- Fire and Flood can cause a multiplayer desync when it is used with both elemental thresholds. Workaround: disable one of the thresholds.
- The game can get stuck when placing a Flame Marker in Rituals of Destroying Flame.