The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.
Fixes coming soon:
- If Strength of the Waking Island is used at the same time another Spirit is using a Power, the game can get stuck in multiplayer. Workaround: use the powers in sequence and not simultaneously.
- If Reclaimed by the Deeps is used on a land already combined with the Ocean via Weave Together the Fabric of Place, it does not properly become part of the Ocean.
- If the same land will both Ravage and Build against Habsburg Mining Expedition, Lure of the Deep Wilderness may not be able to select which Explorers to ignore for the Build step.
- The Event Restlessness may not allow correct lands to Push from if Habsburg Mining Expedition 4+'s Salt Deposits is in the Build Space.
- Serpent Slumbers Beneath the Island's (Locus Aspect) Serpent Rouses in Anger may not correctly count Incarna towards damage of the third threshold.
- Game may become unresponsive while resolving the Build step when Habsburg Mining Expedition and Dream of the Untouched Land (with threshold) are in play.
- Undoing Dances Up Earthquake’s “Add a Presence OR Gain Major Power” Growth may allow you to choose Adding Presence after revealing Major Power Cards, causing the next Gain Power Card to use those revealed Major Power Cards.
- End game board details may not always show.
- The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
- Oceans may not correctly face each other when setting up archipelagos.
- Disabling elemental thresholds of Spreading and Dreadful Mire may not always work as desired in Elemental Invocation.
- In Powers Long Forgotten, if you have the Jagged Tooth benefit and uncover a Reclaim 1 space on your Presence Track, you may not be able to use it that turn.
- In some situations in Archipelago mode, Spirit-targeting Powers may require you to pay 1 Energy when they should not.
- Memory isn’t able to spend Prepared Element Markers to gain elements that don’t cause a new threshold to be met immediately, but would with possible element gain mid-Action.
- Repeated Call to Guard on a land may not work properly when France 2+ builds there.
- While setting up for Second Wave, a game with 5 or more boards may have boards overlap.
- Voice of Command does not allow for a choice between Dahan and Explorers when Ravage damage is applied, prioritizing Explorers.
- Dream of the Untouched Land may cause boards to rearrange positions oddly in archipelago layouts.
- Heart of the Wildfire's Blazing Presence may trigger repeatedly during Event resolution.
- Visions of a Shifting Future may allow specially placed Adversary cards to be moved to the bottom of the Invader Deck.
- Using Blazing Intimidation as a holdover power in Second Wave may cause the game to become unresponsive.
- Undoing a Gain Energy in Growth that partially fulfills a Bargain may incorrectly prevent too much Energy Gain when redoing.
- Spirit Foresight may show an incorrect Build preview in Coastal lands in the Great River scenario against France.
- Wandering Voice Keens Delirium may not be allowed choice to count Incarna as Presence or not during some Ravages.
- Terror Breeds Aggression (Beasts Multiply) may not correctly see Beasts that are in the Ocean while Ocean’s in Play.
- There may not be a choice between use of action skipping effects between Infestation of Venomous Spiders and the Fear Card Panicked by Wild Beasts.
- While playing as Shifting Memory of Ages, using the power Inspire the Release of Stolen Lands with Elemental Markers to achieve the threshold, but selecting Do Not Use, still allows Blighted Lands to be targetable.
Fixed in version 3.3, now available:
- Insatiable Hunger of the Swarm may only gather one of Many Minds Move as One’s Presence while their Sacred Site is being treated as a beast.
- During Rituals of Terror, moving Thunderspeaker's presence while the ritual resolves may cause only some of the Dahan to be dispersed.
- Undoing growth with Fractured Days Split the Sky may leave gaps in the presence track.
- Pour Time Sideways may not correctly interact with Supply Chains Abandoned.
- Finder of Paths Unseen may incorrectly incur Responsibilities of the Dead when moving a piece indirectly triggers its destruction during Growth.
- If Dream of the Untouched Land is in effect while playing against the Habsburg Monarchy (Livestock Colony) 1+, the gathering effect of Migratory Herders may trigger repeated board skipping choices for Dream of the Untouched Land.
- When playing with The Kingdom of England 3+ and The Habsburg Monarchy (Livestock Colony) 1+, Migratory Herders may cause towns to be gathered into lands matching the High Immigration card.
- When an Invader with Strife is moved to the Ocean and its destruction may be prevented, its Strife is temporarily invisible.
- Repeating the power Gift of Flowing Power may cause the Fast Power Phase to abruptly end.
- If using Bargain of Coursing Paths with its threshold fails to remove Presence from your Presence tracks, it may incorrectly still mark lands.
- Incarna may not be counted as Presence for the event Dahan Trade with the Invaders.
- When resolving Discord (Terror Level II) while Badlands are present in a land Discord is resolving in, there may not be a choice of which Invader to receive the additional damage from Badlands.
- Cancelling a Build Action doesn't let you choose ordering between Solidify Echoes of Majesty Past and Vengeance's Special Rule The Terror of a Slowly Unfolding Plague.
- Dry Wood Explodes in Smoldering Splinters may not correctly interact with other effects that can make the power fast.
- The event Years of Little Rain (Let the Plants Die and the Land Wither) may still apply Blight to a land under the effects of Absolute Stasis.
- Shadows Flicker Like Flame (Amorphous) may be able to move Presence while Settle into Hunting Grounds is in play.
- The game may soft-lock after using Sun-Bright Whirlwind's Special Rule to move Dahan and Thunderspeaker's Presence with Dahan.
- Dread Apparitions may not correctly grant Defense in lands that are conjoined via Weave Together the Fabric of Place.
- Rumbling Earthquakes may apply additional damage from Vital Strength of the Earth's Earth Moves with Vigor and Might into lands not adjacent to the target land.