The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.

Fixes coming soon:

  • Using Boon of Reimagining on Fractured Days Splits the Sky leads to some UI glitches. Workaround: quit and continue the game.
  • When playing with Starlight Seeks its Form, the Presence Panel of Serpent Slumbering Beneath the Island can have a visual glitch.
  • When rearranging 5 or 6 boards, a layout issue can occur where boards are incorrectly overlapping. Workaround: do not drag a board that would leave another board disconnected.
  • Starlight Seeks Its Form can undo moving presence after dealing damage with its growth option in a land, and the damage is not properly undone.
  • Sunset's Fire Flows Across the Land does not interact correctly with Devouring Teeth Lurk Underfoot and Badlands in certain situations.
  • In some situations, Lightning's Swift Strike's Exaltation of the Storm-Wind first threshold does not allow the target spirit to make their slow innate power fast.
  • Gift of Furious Might does not interact correctly with Explosive Eruption in some situations.
  • Lure of the Deep Wilderness should be able to ignore Russia 3+ Explorers to prevent a land from matching a Ravage Card with the Hard-Working Settlers event.
  • Swallowed by the Wilderness may not deal enough damage in certain situations. 
  • During Elemental Invocation, Firestorm may not complete correctly when the first and second threshold effects are ignored.
  • If Heart of the Wildfire moves Presence to 2 different lands in The Struggles of Growth event, it should only trigger Blazing Presence in one of the lands.
  • End game board details may not always show.
  • Talons of Lightning can get stuck in multiplayer when used as a set-aside power in Second Wave.
  • Visions of a Shifting Future can move the Stage III Invader Card specially placed by Brandenburg-Prussia to the bottom of the Invader Deck.
  • Grant Hatred a Ravenous Form may not gain the damage bonus from Devouring Teeth Lurk Underfoot's Territorial Aggression special rule.
  • Swallowed by the Wilderness may add extra damage when using a Spirit's presence affected by Settle into Hunting Grounds.
  • The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
  • Hard-Working Settlers (Act Cautiously) does not interact correctly with Russia Level 3.
  • Pillar of Living Flame may behave incorrectly when used multiple times in the same game.
  • If Spreading Wilds is used on a land with no Explorers under the effect of Observe the Ever-Changing World, and only adds a Wilds token, it does not trigger Preparing an Element Marker.

Fixed in version 2.8, now available:

  • Event Cards can get stuck on screen, or not appear when using Undo or continuing a game.
  • On Board F, Spirit Presence can block the display of a City in land #4 on the 2D map.
  • Presence added by Skies Herald the Season of Return does not count as Badlands with Settle into Hunting-Grounds.
  • Sky Stretches to Shore can cause an incorrect interaction with Bargains of Power and Protection.
  • Melt Earth Into Quicksand does not interact correctly with Bringer of Dreams and Nightmares.
  • New Species Spread (Let the Invasive Species Bloom) may behave incorrectly if you use undo.
  • If a Fear card causes the last City to be destroyed, generating enough Fear to reach Terror Level III, the game does not end until after the next Fear Card is resolved.
  • Forests of Living Obsidian can get stuck in multiplayer when used as a set-aside Power in Second Wave.
  • Clever Cooperation does not work properly with Isolate and Russia 2+.
  • England's loss condition may not trigger properly in lands combined by Weave Together the Fabric of Place.
  • While No Bravery Without Numbers is in play, Call to Guard may still replace the ravage with a build without a choice to skip.
  • Fractured Days Split the Sky's Innate Power Visions of a Shifting Future may shuffle a revealed event out of the top 2 cards.
  • Cast Down into the Briny Deep may not result in a Sacrifice Victory.
  • Keeper of the Forbidden Wild's presence placement from the 3rd Growth option may remain in a land it shouldn't after undoing placement for the 4th growth option.
  • If Overenthusiastic Arson causes the blight card to flip, undoing the flip may lead to effects repeating and a game freeze.
  • The Habsburg Monarchy's Stage II Escalation may not add the correct number of towns.
  • If Life's Balance Tilts adds Blight that causes the Blight card to flip, using Undo can cause the Blight to be incorrectly added again.
  • During Ritual of the Destroying Flame, if you Forget a card in hand, the prompt "Warning: You Can Play More Cards" may incorrectly appear when no cards are left in hand to play.
  • Scour the Land can incorrectly be used Fast by Shifting Memory of Ages without spending the required Element Markers.
  • Discord at Terror Level 3 can allow you to assign too much Damage to individual Invaders if there are multiple Invaders with Strife in a land.
  • The extra damage from Devouring Teeth Lurk Underfoot’s innate ability can sometimes be applied anywhere on a board when using Storm-Swath.
  • Thriving Communities incorrectly allows you to select a land under the effect of Absolute Stasis.
  • If Slip the Flow of Time allows Shifting Memory of Ages to use a slow power in the fast phase, spending Element Markers to activate elemental thresholds may not work properly.
  • Sleep and Never Waken can get stuck in multiplayer against Russia 5+ if the generated Fear would reveal an Invader card.
  • When Sweden and Habsburg are combined, Heavy Mining may cause too many Blight to count against the Habsburg loss condition.