The following issues have already been reported and we'll fix them in a future update. There's no need to contact us about them.

Fixes coming soon:

  • Sunset's Fire Flows Across the Land does not interact correctly with Devouring Teeth Lurk Underfoot and Badlands in certain situations.
  • Gift of Furious Might (or other damage increases) does not interact correctly with Explosive Eruption in some situations.
  • Lure of the Deep Wilderness should be able to ignore Russia 3+ Explorers to prevent a land from matching a Ravage Card with the Hard-Working Settlers event.
  • End game board details may not always show.
  • The Invader Benefit 'A leather sack with its mouth sewn shut' from the Power's Long Forgotten scenario may prevent the Dahan defend effect of Bargains of Power and Protection.
  • Hard-Working Settlers (Act Cautiously) does not interact correctly with Russia Level 3.
  • Oceans may not correctly face each other when setting up archipelagos.
  • Disabling elemental thresholds of Spreading and Dreadful Mire may not always work as desired in Elemental Invocation.
  • Spirit Foresight may show an incorrect Build preview in Coastal lands in the Great River scenario against France.
  • Insatiable Hunger of the Swarm may only gather one of Many Minds Move as One’s Presence while their Sacred Site is being treated as a beast.
  • In Powers Long Forgotten, if you have the Jagged Tooth benefit and uncover a Reclaim 1 space on your Presence Track, you may not be able to use it that turn.
  • In some situations in Archipelago mode, Spirit-targeting Powers may require you to pay 1 Energy when they should not.
  • Memory isn’t able to spend Prepared Element Markers to gain elements that don’t cause a new threshold to be met immediately, but would with possible element gain mid-Action.
  • Civil Unrest does not consider Russia 3+ lands with 3+ Explorers to match the Ravage Card.
  • If Russia's Entrench in the Face of Fear occurs during the Build step, the new Invader card should resolve as soon as the current Build Card is finished.
  • An Ominous Dawn does not recognize Indomitable Claim as a Power Card that generates Fear.

Fixed in version 3.0.3, now available:

  • The Kingdom of Sweden's Escalation triggering while Bargains of Coursing Paths is in play can cause players to choose from options that do not appear on screen.
  • Quicken the Earth's Struggles does not allow you to target with Ember-Eyed Behemoth's Empowered Incarna.
  • Fragments of Yesteryear's elemental thresholds do not work properly with Element Markers.
  • Flocking Red-Talons can get stuck in multiplayer if Sharp Fangs Behind the Leaves is in the game.
  • The game can get stuck in multiplayer when Smash Stomp and Flatten is used in certain situations with Russia 5+.
  • Lair in Untamed Lands can add Beasts to the Ocean against Scotland 5+.
  • Secure Settled Territory can incorrectly deal damage in a land with a Many Minds Move As One Sacred Site that is not counting as Beasts.
  • Pour Time Sideways may not interact correctly with An Ominous Dawn (Dangerous Lands).
  • An Ominous Dawn does not recognize Unquenchable Flames as a Power Card that generates Fear.
  • Depopulation does not interact correctly with Absolute Stasis.
  • Far-Flung Herds (The Habsburg Monarchy (Livestock Colony) 6) may not correctly interact with Invaders who have Strife.
  • Sweep Into the Sea may not allow pushing into an isolated land that has been selected as adjacent.
  • Resolving Ethereal Conjunction (Seek to Control It, Though It Exhausts You) may not allow damage to be applied if Flash Fires is brought from the discard.
  • Dream of the Untouched Land may not give the option to skip a board when resolving The Kingdom of France (Plantation Colony)'s Escalation.
  • Finder of Paths Unseen's Open the Ways may not trigger before the repeat of Lay Paths They Cannot Help But Walk.
  • Pour Time Sideways does not interact correctly with the Kingdom of Scotland 6's Exports Fuel Inward Growth.
  • Playing solo Diversity of Spirits, the incorrect spirit may be selected as the active spirit.
  • Lightning's Swift Strike's Swiftness of Lightning special rule may supersede the effects of Dry Wood Explodes in Smoldering Splinters, granting no choice between which to use.
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